i'd read this you know
but while I reread it, I found this to be the highlight: "Although Objective-C and C++ each employ a mix of both features, Objective-C is decidedly geared toward run-time decisions while C++ is geared toward compile-time decisions."
Can someone give me an example of certain applications that rely on quick run-time decisions, versus quick compile-time decisions?
I would imagine games, with all their extensive libraries should be optimized for compile-time. But what kinds of programs are dependent enough to be focusing Exclusively on run-time? (aside from iPod/iPhone apps)
and, Are these typically smaller applications that tend to focus on run-time as opposed to compile-time?
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Also, what are the greatest Differences and Similarities between C and Objective-C from a coding standpoint? I would imagine Objective-C shares A LOT of the syntax as found in C.
and, can Objective-C execute assembly line code? (like C and C++)
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Thank you.
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