HI Angel....thats too bad no one can help you!!! This Forum does sometimes really suck!!! However I have this webpage in my favorites and I copied this which would help you:
Going Pro - Your First Paying Client
Part IV: Contracts and Getting Paid For every web designer there is a 'client from hell' story, usually several. However the corollary is also true and there are many 'designer from hell' tales told too. A clear understanding on both sides of what a project involves and how it will be paid for is vital from the outset.
How detailed the contract will be varies. This is really an area where taking some expert advice can be very worthwhile.
Disclaimer: Nothing here purports to be legal or professional advice and all is offered merely as a matter of the authors opinion and is based on personal experience.
At a minimum a contract should cover the following issues:
A detailed list of what is included in the project and what is not
A time scale for completion of the work
Agreement about what parts of the work will be carried out by the designer and what parts by the site owner
Details of how and when materials for inclusion will be delivered by the client
Details of when and how payment(s) will be made
How many revisions and changes are allowed within the agreed price before additional charges apply
How additional charges will be applied and agreed for additions or alterations to the project
Who will own the copyright of any materials created for or added to the site
How will the final product be delivered
How and in what circumstances can the relationship be terminated by either party
There are links to some useful
resources for writing contracts at the end of this article.
Getting Paid
The importance of getting a deposit from any client before starting a job cannot be over emphasized. The payment of such a deposit means you are covered financially for your initial work on the site and that the client now has a vested interest in bringing the project to a conclusion. In the case of many projects an interim payment at a later stage is also advisable.
My approach to this, which I do not put forward as suitable for everyone but which works for me, is as follows:
1. Concept Fee
Covers the design of the look and feel of the site, planning, advice or work on content sourcing and creation and copy writing if required. Payable before the project starts.
2. Build Fee
Payable before a functional site is built. I then build the site either at its eventual URL or as a subweb to my own site. In either case I would not hand over administrative usernames/ passwords for either the hosting account or any scripts etc on the site until the project is entirely paid for.
3. Completion Fee
Covers publication of site and handing over of all access. I also include some follow up search engine submissions, support and/or various periods of prepaid maintenance, hosting and so on as appropriate to the project.
Because many projects end up taking longer than you expected interim payments also mean you are not left waiting for payment for protracted periods of time. Cash flow is the lifeblood of any business.
Beware 'Scope Creep'
One very important concept that new designers need to understand and grapple with at an early stage is 'scope creep'.
This describes the way in which little extras are continuously added to an ongoing project, none of which may individually take very much effort but the sum of which can eventually move the project outside the scope of the one that was originally quoted for. Controlling scope creep can be the difference between making a profit or a loss on any site. You need to define clearly at the outset what attitude you take to changes or additions made as the site is developed and how much these will cost.
It has been taken from
here. I hope this helps!!
