as I know that most of the users of this forum are pretty well-informed when it comes to games.
The problem I am having is to do with making the Sprites move in an animated way when a control is pressed. For example, like most games, there is a sprite sheet and when the sprite moves you want the program to loop between two images to give the appearance that the sprite is actually walking/moving.
How are these types of things generally incorporated into the standard animation loop?
You could use an animated gif... that's probably the easiest. Another alternative would be to set a timer for movement and for swapping the image with a variable to track which image is available. If it's only 2 images, though, I'd go for the animated gif.