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income from second life?
Old 10-23-2006, 01:42 PM income from second life?
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Anyone here explore ways of making money from second life? Is it a viable way to make a living?
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Old 10-23-2006, 04:28 PM
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A second life? You mean like being Batman at the weekend?
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Old 10-23-2006, 04:31 PM
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Second life?...I'm still living the first one..lol
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Old 10-23-2006, 09:25 PM
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what do you mean by second life?
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Old 10-23-2006, 10:46 PM
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Originally Posted by eggman2001 View Post
Anyone here explore ways of making money from second life? Is it a viable way to make a living?
I think he is meaning by online... and YES many of us make a living online!
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Old 10-23-2006, 10:48 PM
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what do you mean by second life?
It's a game (sort of). Check out the article:
marketingvox dot com
/archives/2006/10/20/marketers_begin_to_get_second_life/index.php
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Old 10-24-2006, 02:08 AM
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Hmm, I think it's kind of hard. I know someone who does it, but doesn't make a living out of it. It's not worth the trouble.
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Old 10-24-2006, 05:44 AM
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Second Life (wikipedia)
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Old 10-25-2006, 09:29 AM
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Only if you want "Second Life" to actually be your first one

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Old 10-25-2006, 09:49 AM
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I have seen this alllll over mainstream media lately - little pieces here and there. Apparently, people really *do* make money by buying and selling stuff in this online game, though I don't know anyone personally...

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Old 10-27-2006, 01:59 AM
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yeah, i'm still workin on the first life, but what an out of the box thinker!

maybe we can setup 20 accounts with adsense and say each one is a different life. wonder if that is in their terms.
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Old 10-28-2006, 12:18 PM
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To me its is no point to have 2 adsense account in a time.
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Old 10-28-2006, 12:21 PM
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i get to manage both of my online/offline life's quite well
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Old 10-30-2006, 09:43 AM
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Ok, to give a serious answer, I do but indirectly. I have a blog which deals with online games and this makes me a (small) profit.

If you mean is it possible to make money within Second Life, that's a lot harder. Once any game gets popular then the organized businesses move in and use the games to generate money using cheap overseas labor. A good example is World of Warcraft where Chinese "gold farmers" take over entire zones to make in-game currency to sell for real money. I believe the Chinese workers earn in the region of $1.50 an hour.
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Old 10-30-2006, 10:06 AM
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Yeah I saw on the news some guy owned a certain "property" in Entropia that he sold on eBay for several hundred thousand dollars.

The deal is it was a hunting area and membes pay real money to use it or something. So the owner actually makes money just by owning the property. He got bought out by some rich entrepreneur guy.
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Old 12-18-2006, 10:25 PM
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I guess this is a good time to chime in.
I make a little bit of $ off Second Life. For one, I own www.talksecondlife.com an 'earners forum' of sorts for people looking to earn income on second life. The adsense on there is horrible .

Other ways: Im a landlord. Right now I own 4 properties and rent them out for a small income. I'm trying to establish more of a presence in world.

Frankly, there's quite a bit of money to be made in Second Life especially with land prices the way they are. For instance I bought land last week and its already gone up in value about 15%.
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Old 12-18-2006, 10:28 PM
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gosh... I Am trying to find my first life online....
my second life is looking for a job from outside world...iam not there yet!!!
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Old 12-21-2006, 09:46 PM
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I've never played the game but have read several articles about it in Wired, Business Week and other magazines. Some people are making serious money with the game. There are thousands earning a living from it.
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Old 12-22-2006, 02:26 AM
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This is just confusing enough for me to look into it.
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Old 12-29-2006, 02:32 PM
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I'll reiterate a bit what has already been touched on.

Second life is an MMORPG, a unique one to say the least, but an MMORPG nonetheless. MMORPGs have in-game economies running on some sort of virtual currency. People use said currency to purchase rare and difficult to obtain items, and other things in the game. This economy experiences effects similar to real economies including inflation. When there is a working in-game economy(and maybe even in some cases, when there isnt) people in REAL life will transfer REAL cash to this virtual world.

This process is usually done with a simple CASH to virtual currency transaction through a third party vendor(the gold farming companies mentioned). Also people may purchase items to be transferred to their charactars/avatars in-game with real cash either directly from the seller or through a third-party auction system like ebay or playerauctions.com

People have made a killing on this simple concept of transfering real life wealth to virtual wealth in all kinds of different online games. I think its fascinating. Whether it messes with the games economy, fun-factor etc. is debateable. But so far there has been little to no progress in stopping these sorts of transactions.

Ive watched the market grow from a few people buying and selling items in-game/real life back in the early Everquest days to what we see now: massive gaming tycoons who hire hordes of chinese and other forms of cheap labor to acquire their inventory. It's pretty crazy, and people are always shocked and awed when I explain it to them.

I myself have sold some rare items I have acquired while gaming over the years, the highest being $250 for one item.

As for SecondLife I havent played it, but heard alot about it. In regards to your question, definately. As I said before, where there is an in-game economy there will be entrepeneurs buying and selling to REAL life people with cash to spend on their hobby. However the competition is always VERY steep in these markets so you have to really work hard to stay ahead of the game.

EDIT: On a side note; quick story: I once met a guy in college who figured out a bug that would let him duplicate items in Everquest(an older MMORPG). He bought an expensive item, duplicated it, and sold it enough times to buy himself a new car before they fixed the exploit in the next patch.
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